Most audio systems are designed to radiate sound broadly into a space. Sound interacts with walls, ceilings, and architectural surfaces before it reaches listeners. Alternative technology can only control in one dimension only and have 1 dimensional depth compensation at best. This interaction creates reverberation, echoes, uneven coverage, unstable spatial imaging, and environmental noise spill.
Additional processing, acoustic treatment, and complex system designs are then used to manage the consequences.
EDC technologies address these problems by preventing them.
A unified principle