The most accurate sound ever engineered for venues

EDC Acoustics develops advanced loudspeaker and spatial audio technologies that give designers precise control over where sound goes, how it is perceived, and where it belongs.

Our systems make it possible to deliver clear, immersive, and spatially accurate sound — without exciting the room, disturbing adjacent spaces, or compromising the listener experience. Focused Precision.

Hear what happens when nothing else interferes.

A shaped wavefront passing over the seats of a theatre

Sound, without excess.

In most venues, sound is broadcast broadly into the space and allowed to interact freely with architecture. Walls, ceilings, and reflective surfaces are excited before the sound reaches the audience. This produces reverberation, echoes, reduced intelligibility, and uncontrolled environmental noise spill.

EDC systems address this problem at the source. By focusing sound energy only where it is useful, unnecessary interaction with the room is reduced. Clarity improves. Reverberation is shortened. Noise spill is minimized. This is not a reduction in capability or impact. It is sound applied with intent.

A designer controlling coverage from an iPad in augmented reality inside a theatre

Why it matters

Control, not correction.

Most loudspeaker systems accept uncontrolled sound as inevitable and attempt to manage the consequences through processing, acoustic treatment, speaker placement, or architectural compromise.

EDC takes a fundamentally different approach. We control sound behavior at the point of generation. By shaping where sound goes, how it is perceived, and where it does not belong, we reduce the need for corrective measures later in the signal chain.

This approach delivers clarity, immersion, and consistency without excessive loudness, oversized systems, or trial-and-error commissioning.

How the technology works →

Technology

Three technologies of control. One principle.

Sound should be controlled before it enters the space.

An immersive EDC setup: beamformed coverage over a defined listening area

Controls where sound goes

3D Beamforming

The same level and tone for every seat — across the width, depth and height of the audience. Reduces noise spill and reflections.

How beamforming works →

Controls how sound is perceived

Volumetric Wavefield Synthesis

Sources inside the listening volume, so the spatial image holds true for every listener. Perfect localisation and hyper-realistic immersive experiences.

How volumetric sound works →
A sound wave moving through the seating of a theatre
Sound confined to one visitor at an exhibit while the room stays silent

Controls where sound does not go · Launching 2027

Octoid & Quadoid radiation

Sound confined to a bounded region of space; everything around it untouched. Localised audio without the need for headphones.

How controlled radiation works →
Experience the precision — a panther of sound walks the aisle of a theatre

What the listener notices

Immersion through accuracy.

Immersion is not created by volume or spectacle. It is created when sound arrives with the correct timing, level, and direction. When sound is precisely focused and spatially correct, the brain accepts it as real.

Voices remain anchored. Instruments occupy stable positions. Spatial cues remain consistent.

The listener stops searching for the source and simply experiences the sound.

The same experience, everywhere

Hyper-realistic localization.

Conventional audio systems create a single ideal listening position. Outside that position, localization collapses and the experience changes.

EDC technologies remove the concept of a sweet spot. Every listener hears the same spatial image, with stable direction and depth.

Localization remains accurate regardless of where the listener is positioned.

Sound delivered to a single visitor at an exhibit while the space around stays unaffected

Personal listening

Personal listening experiences.

Focused precision makes it possible to deliver sound to individuals without headphones. In museums, exhibits can speak to one visitor without affecting the space around them.

In galleries and public environments, sound can follow a listener or remain confined to a single location. The experience becomes personal, intentional, and immersive — without isolating the listener from their surroundings.

Hardware

Three families. One standard of precision.

  1. 01Software-defined beamformingFor perfect coverage and consistency.
  2. 02Volumetric systemsFor immersion and precision.
  3. 03Octoid & QuadoidFor containment and localisation.
The EDC S-Series family: SC columns, SQ-90 array and SS subwoofer
Specifications and pricing →

Software · Pro · Rapid · AR

Advanced software tools.

Precision requires predictability. EDC software allows sound behavior to be visualized before installation. Using augmented reality, designers and installers can see sound coverage directly within the physical environment.

Listener areas are defined in real space. Coverage, sound pressure levels, and frequency response are evaluated before hardware is deployed.

What is modeled is what is heard.

Pro, Rapid and AR →
EDC Pro on an iPad: beam coverage drawn in augmented reality over a tennis stadium, with per-edge beam controls

Focused Precision Installed

Sydney Central Station250,000 passengers a day · cross-platform spill and environmental noise pollution eliminated with horizontally mounted SC columns Mastercard HQ, New YorkIntimate cinema-quality sound delivered in a highly reverberant commercial space Belk Arena, Davidson College5,300-seat sports arena with multiple operating modes and acoustic focuses
All seven projects →

Independent recognition

EDC Acoustics technologies have been independently recognized by respected industry publications and professional organizations. These awards reflect the practical impact of our work in addressing long-standing challenges in sound control, spatial accuracy, and immersive audio. Recognition reinforces what real-world deployment has already demonstrated.

{{ awardsMarquee }}

Next · Start here

How the technology works

One principle, three dimensions of control, and how they combine — the map to everything that follows.

Continue → Or book a session